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The Log: Small spell to counter swarms and knock back units.
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Earthquake: Big spell that kills buildings in an instant, can be used to chip tower if hog isn’t connecting. Bomb Tower: Defensive building that has great stats and area damage. Skeletons: Distraction, extra dps, and cycle card. Fire Spirit: Distraction that can counter small swarms and chip tower. Knight: Mini tank that can allow hog to get extra hits or help defend against a push. Archer Queen: Air defense that has strong dps and an invisibility ability, try to saver her to defend air threats since she is your only air defense unit. Can be paired with other units to be harder to counter. Except this deck has much better building destroyers and defense.ĭeck Information Deck Created by: Ttv1kid Minimum Recommended King Level: 14 Maximum Recommended King Level: 14 Arena Required: Royal Crypt (Wrong?) Average Elixir Cost: 2.9 (Wrong?) More Statistics: Go to Deck Builder Card Roles Hog Rider: Win condition that can be cycled quickly to deal constant chip damage. It works just like 2.6 hog rider deck, as it relies on out cycling. This deck is literally used so much on top ladder so I’ll be going over it.
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